3D Artist
- Compañía:
- Sólo para usuarios
- Ciudad:
- Guadalajara
- Duración:
- Planta
- Publicado el:
- 21/02/12
- Salario:
- Competitivo
- Página web:
- No especificado
Sobre el trabajo
As a member of the art team, your main tasks will consist of modeling characters, creating 3D backgrounds and textures.
Responsibilities:
- Geometric modeling of terrains, level objects and characters.
- Demonstrating artistic modeling abilities, both in high- and low-polygon resolution.
- Collaborating with the art director to create high-quality visual sets.
- Being actively involved in the creation process and constant interacting with the game and level designers
- Meeting project deadlines/milestones as set by project leads.
- Contributing efficiently to the artistic pipeline and to platform limitations.
Requirements:
- High proficiency in 3D Studio Max & Z-Brush (or similar software) modeling.
- Modeling / texturing skills with low polygon counts
- Proficiency in classic drawing, storyboard and/or illustration.
- Creative and stylish design skills.
- Highly motivated with a passion for video games.
- Knowledge of an engine like Unity is a plus
- Spanish or English speaker
Benefits:
- Opportunity to work in a newly created studio and learn in a professional environment with people who have a passion for creating video games;
- Open working climate with young, dynamic teams












