CG Character Modeler


About the job

posted this job on 05/08/08

CG Character Modeler

CG Modelers use technical expertise, artistic ability and knowledge of animation to create models that meet the quality standards of our Studio and our Hollywood Studio clients. The modelers work within a team and are supervised by senior members of the Art Department.


RESPONSIBILITIES:
Responsible for building three dimensional CG models of characters, as well as high-poly and low-poly modeling of hard surface props and environments.

Create and apply character UV’s.

Take direction and contribute effectively within the creative departments.

Meet production deadlines.

QUALIFICATIONS:
At least 3 years of CG experience with Polygon Character modeling and UV'ing skills required.

Ideal candidate would also possess knowledge of creating Blend Shapes and a familiarity with character rigging applications.

Maya experience is required.

Intermediate knowledge of Linux operating system and basic knowledge of shell scripting tools are preferred.

Must possess abilities to follow art direction and work efficiently within a collaborative production environment.

Fine arts background and proficiency working in Photoshop are a plus.

Candidate must show ability to work well under pressure and meet deadlines.

City,State

Berkeley, CA

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